I ntroduction to Mobile applications – Embedded systems - Market and Business drivers for Mobile applications – Publishing and Delivery of Mobile applications – Requirements gathering and Validation for Mobile applications
Introduction – Basics of Embedded systems design – Embedded OS - Design constraints for Mobile applications - Both Hardware and Software related – Architecting mobile applications – User interfaces for mobile applications – Touch events and Gestures – Achieving quality constraints – Performance, Usability, Security, Availability and Modifiability.
Designing applications with Multimedia and Web access capabilities – Integration with GPS and Social media networking applications – Accessing applications hosted in a Cloud Computing environment – Design patterns for mobile applications.
Introduction – Establishing the development environment – Android architecture – Activities and views – Interacting with UI – Persisting data using SQLite – Packaging and deployment – Interaction with Server Side applications using Google Maps, GPS and Wifi – Integration with Social Media applications.
Introduction to Objective C – iOS features – UI implementation – Touch frameworks – Data persistence using Core Data and SQLite – Location aware applications using Core Location and Map Kit – Integrating calendar and address book with social media application using Wifi - iPhone marketplace .Experiments: 1. Installation of Android studio 2. Development Of Hello World Application 3. Create an application that takes the name from a text box and shows hello message along with the name entered in text box, when the user clicks the OK button 4. Develop an application that makes use of database. 5. Implement an application that implements Multi threading. 6. Design an android application Send SMS using Intent 7. Create an android application using Fragments
Reference Book:
1 James Dovey and Ash Furrow, “Beginning Objective C”, Apress, 2012 2 David Mark, Jack Nutting, Jeff LaMarche and Frederic Olsson, “Beginning iOS 6 Development: Exploring the iOS SDK”, Apress, 2013.
Text Book:
1 Jeff McWherter and Scott Gowell, "Professional Mobile Application Development", Wrox, 2012. 2 Charlie Collins, Michael Galpin and Matthias Kappler, “Android in Practice”, DreamTech, 2012